Started to texture some 3D and throw bits together, I wasnt sure how the perspective would work though, but heres some concepts for style, more specifically the industrial part.
Thats how I imagine it to look but then when its rotated 180 it would look all weird :/.
And render from an angle for arts sake.
Very unfinished but its something to look at and work with. I was hoping to just model and texture a 'kit' of parts for each stylized zone which can be used to create other levels pretty fast based on drawn concepts.
Forgot to mention, the mesh grid at the bottom would have steam coming through it, so would require you to walk on the pipe above it to cross.
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